April 10th, 2008Design first for 3d animators

Design first for 3d animators / by Geoffrey Kater
As a designer, your role within a production is as an aesthetic problem solver who is there to
support the story. As a 3D artist/animator, your role is to solve problems, but comes after the
design process. Design and animation are two different disciplines that problem solve in two
different ways, yet each has the same goal. What if we combined these disciplines into a
single role that uses design to influence animation throughout the entire 3D process? This
book is about that very thing. For those who are open minded about learning a valuable skill
like design, this book will not only improve your animation work, but will improve your worth
as a 3D artist.
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